How To Add Augment Slots Swtor

Augmentation Slot Component MK-1

Used in the creation of Augmentation Kit MK-1.

  1. How To Add Augment Slots Swtor Guide
  2. How To Add Augment Slots Swtor Item
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Augmentation Slot Component MK-1 is a Premium-quality Augmentation Slot Component. This crafting material is used in the construction of Augmentation Kit MK-1.


We’ve always been able to deconstruct various Crafted Items and some types of Gear over the years in Star Wars The Old Republic.However, in Game Update 6.0, the Deconstruction System is getting an overhaul and will be integral to not just crafting but gearing as well. Synthweaving at level 600 after you purchase the unlock to get to 700 allows you to instantly craft item-rating 268 non-modifiable armor, an item-rating 274 healer/dps armoring, and at 680 allows you to craft augment kits and the blue Crit and Redoubt defense) item-rating 276 augments. Used to install Augmentation Slot MK-9 at an Item Modification Station. Requires Synthweaving (540). ALL DATA ACCESSIBLE ON THIS SITE IS INTENDED FOR STAR WARS. You need the components from re-engineering and a bunch of mundane mats (listed in the schematic) then you can craft the one appropriate to your level, then add the kit to the sabre at the mod station. Then you can drop the augment into the slot.

Augmentation Slot Component MK-1 can be used by Armormechs, Armstechs, and Synthweavers to produce Augmentation Kit MK-1, an item that is capable of adding an Augment slot to any piece of equipment. Augmentation Kit MK-1.

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Source[edit edit source]

Reverse engineering[edit edit source]

Augmentation Slot Component MK-1 can be obtained by reverse engineering Tier 1 crafted gear; any crafted equipment item that is reverse engineered will yield one Component in addition to other crafting materials normally produced.

Use[edit edit source]

Augmentation Slot Component MK-1 can be used by Armormechs, Armstechs, and Synthweavers to produce Augmentation Kit MK-1, an item that is capable of adding an Augment slot to any piece of equipment.

Crafted item

How To Add Augment Slots Swtor Guide



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How To Add Augment Slots Swtor Item

How To Add Augment Slots Swtor

How To Add Augment Slots Swtor Mobile

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AugmentInstallable inDescription
Auxiliary Reception Coil Any machine Increases a machine's maximum power usage (speed). However, also increases the amount of energy required per operation. Can be installed multiple times.
Auxiliary SieveMachines with
secondary products
Increases the chances of a machine producing a secondary product. However, also increases the amount of energy required per operation. Can be installed multiple times.
Nullification ChamberMachines with
secondary products
Destroys excess secondary products when a machine's secondary output slot/tank is full, allowing it to keep working.
Trivection ChamberRedstone Furnace A specialization that increases the amount of cooked food a redstone furnace produces when processing raw food. However, a redstone furnace can only process food when installed.
Flux AnodizersRedstone Furnace A specialization that allows for a redstone furnace to process ores more efficiently. However, a redstone furnace can only process ores when installed.
Pyrolytic ConversionRedstone Furnace A specialization that allows for a redstone furnace to process various plant-based materials into charcoal, and coal into coal coke. It also produces creosote oil as a byproduct when installed. However, when installed, a redstone furnace can only process these items and its maximum power usage (speed) is reduced by a factor of 10.
Tectonic InitiatorPulverizer A specialization that allows for a pulverizer to process ores more efficiently using tectonic petrotheum. 100 mB of petrotheum is consumed per ore.
Resin FunnelSawmill A specialization that allows for a sawmill to extract fluids from wood while processing it, like resin and sap.
Metallurgical RecoveryInduction Smelter Provides a chance for an induction smelter to not consume metallurgical fluxes (such as sand and rich slag). However, also increases the amount of energy required per operation. Can be installed multiple times.
Pyro-ConcentratorInduction Smelter A specialization that allows for an induction smelter to process ores more efficiently using blazing pyrotheum. 100 mB of pyrotheum is consumed per ore.
Nutrient RecoveryPhytogenic Insolator Provides a chance for a phytogenic insolator to not consume fertilizer. However, also increases the amount of energy required per operation. Can be installed multiple times.
Sapling InfuserPhytogenic Insolator Allows for a phytogenic insolator to grow trees.
Monoculture CyclePhytogenic Insolator A specialization that changes a phytogenic insolator to not consume non-fertilizer inputs. However, also increases the amount of energy required per operation, and significantly reduces the chances of producing secondary products.
Numismatic PressCompactor A specialization that allows for a compactor to produce metal coins instead of plates.
Gearworking DieCompactor A specialization that allows for a compactor to produce gears instead of plates.
Pyroconvective LoopMagma Crucible A specialization that increases a magma crucible's maximum power usage (speed) by a factor of 10. However, a crucible can only produce lava when installed.
Reflux ColumnFractionating Still A specialization that increases a fractionating still's conversion efficiency when processing fossil fuels. However, a still can only process fossil fuels when installed.
Alchemical RetortFractionating Still A specialization that allows for a fractionating still to refine fluid potions, increasing their potency level. However, a still can only process potions when installed.
Flux Linkage ConcentratorEnergetic Infuser A specialization that greatly increases an energetic infuser's maximum power usage (speed) when charging items that hold Redstone Flux. The machine will still be limited by the maximum charging rate of items it charges.
Flux ReconstructionEnergetic Infuser A specialization that allows for an energetic infuser to repair damaged items using essence of knowledge. However, an energetic infuser will no longer charge items when installed.
Parabolic Flux CouplingEnergetic Infuser A specialization that allows for an energetic infuser to wirelessly recharge flux capacitors of players within a radius of 32 blocks. However, an energetic infuser will no longer charge or process items directly when installed.
Enstabulation ApparatusCentrifugal Separator A specialization that allows for a centrifugal separator to process filled morbs for mob drops and essence of knowledge. However, a centrifugal separator can only process morbs when installed.
Pattern ValidationSequential Fabricator Allows for a sequential fabricator to handle item input more intelligently. Two input slots are designated for each crafting slot. Also allows auto-input to be enabled.
Fluidic FabricationSequential Fabricator Allows for a sequential fabricator to craft recipes that include a fluid container item (such as a filled bucket) using fluids from an added input tank.
Reagent RecoveryAlchemical Imbuer Provides a chance for an alchemical imbuer to not consume reagents (brewing ingredients). However, also increases the amount of energy required per operation. Can be installed multiple times.
Pyroclastic InjectionIgneous Extruder A specialization that allows for an igneous extruder to work without cold fluids (water), so that only hot fluids (lava) are required.
Clastic DepositionIgneous Extruder A specialization that allows for an igneous extruder to produce sedimentary rock, such as sand or gravel. However, an igneous extruder can only produce sedimentary rock when installed.